Post by Riko-Teki na Shujin on Dec 21, 2011 17:20:49 GMT -8
NOTE: Before registering for your character, make sure to read the rules and descriptions of each class to find out how to upgrade your character! Also, everyone starts off with 50% of the max overall.
Explaining Attributes:
This will just explain what each attribute is. Stamina has to do with how long you can without being tired, and durability is your overall health and armor - if any. Strength is the overall strength of your warrior, so obviously say a thief wouldn't stand a chance against a Samurai in a test of strength. Speed and Agility fit well together; Speed is how fast your character can run, and Agility is how quick he can move while stationary. Of course with these two together, you have a very innovative character, to say the least. Quickness also ties in with agility of course, but has to do with overall quickness and is especially important for weapons. Intelligence marks what goes on in one's head of course; what that person can do to think his way out of a situation or into a situation. Now Martial Arts are a very simple attribute, but very effective. Depending on your style and rating, you could be better throwing your opponent down for the kill than you are with a blade. ALSO...JUST SO IT'S EASIER...You get 250 Daryoku(50 distributional attribute points!)
Initiate:
Initiate:
Thief:
Remember, when creating your contract, distribute your 250 Daryoku(50 points)well. Good luck and have fun in Ryoshin!
Explaining Attributes:
This will just explain what each attribute is. Stamina has to do with how long you can without being tired, and durability is your overall health and armor - if any. Strength is the overall strength of your warrior, so obviously say a thief wouldn't stand a chance against a Samurai in a test of strength. Speed and Agility fit well together; Speed is how fast your character can run, and Agility is how quick he can move while stationary. Of course with these two together, you have a very innovative character, to say the least. Quickness also ties in with agility of course, but has to do with overall quickness and is especially important for weapons. Intelligence marks what goes on in one's head of course; what that person can do to think his way out of a situation or into a situation. Now Martial Arts are a very simple attribute, but very effective. Depending on your style and rating, you could be better throwing your opponent down for the kill than you are with a blade. ALSO...JUST SO IT'S EASIER...You get 250 Daryoku(50 distributional attribute points!)
Initiate:
Pic Base: Name: Age: From: Protagonist/Antagonist: Durability(max 20): Strength(max 20): Speed(max 20): Custom Moves: History: Personality: Appearance: |
Initiate:
Pic Base: Name: Age: From: Protagonist/Antagonist: Durability(max 25): Strength(max 25): Speed(max 25): Custom Moves: History: Personality: Appearance: |
Thief:
Pic Base: Name: Age: From: Protagonist/Antagonist: Durability(max 15): Strength(max 15): Speed(max 35): Custom Moves: History: Personality: Appearance: |
Remember, when creating your contract, distribute your 250 Daryoku(50 points)well. Good luck and have fun in Ryoshin!